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Bunker 10
Book
2007
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Trade Reviews

  Booklist Review

Several genius teenagers are held at a high-security army base, where they are charged with creating devices used to advance national security. The high-speed story, told in short chapters, soon spins into a wild amalgam of plot elements, combining computer technology, time travel, a woman with superhuman killing skills, and frequent gun battles. Throughout, readers are kept off balance as the line between reality and virtual reality blurs. Some readers may be able to keep up with the many plot twists and story lines, which seem inspired by video games. Others may be confused by the complicated plot and occasional British slang that has slipped through in a text that otherwise seems to have been adapted for an American audience. Although this might not find a wide audience, its technothriller elements are certain to attract a readership.--Morning, Todd Copyright 2007 Booklist

  Kirkus Review

Every now and then a book comes along wherein the reader is genuinely surprised by a shocking development halfway through. This is one such stunner, constructed like an episode of the television show 24, with chapters broken up into the events of 24 chaotic and confusing hours from Christmas Eve to Christmas Day. A complicated book that demands careful attention from the reader, it includes such current topics as time travel, computer simulations and military planning. While the beginning is a bit difficult, those who make it to the stunning revelation will be completely hooked. Seven children are installed in a high-security military installation with nearly 200 highly trained security personnel. Each child is a genius with his or her own talents and personality. There's an air of mystery about exactly the intentions of the leader of the military post. When one girl is taken to a secret area under the base, all hell breaks loose. The children attempt escape from a situation they have been put in through truly horrendous circumstances by calculating adults. Philosophical issues to consider involve the manipulation of science leading to a truly thought-provoking conclusion: Will computers one day surpass their creators and gain the ability to influence humans? A bit bloody and certainly complex, the story leaves the reader with much to ponder. (Fiction. 12-14) Copyright ©Kirkus Reviews, used with permission.
Summary
At eight o'clock in the evening, 24 December 2007, Pinewood Military Installation exploded. The blast ripped apart acres of forest and devastated the remote highland valley where the base was located. No official cause was given for the incident. Inside Pinewood were 185 male and female personnel--a mixture of scientists and soldiers. There were also seven teenagers. This is the story of their last day . . .<br> <br> Bunker 10 is a high-octane thriller perfect for fans of video games, science fiction, and television shows like 24.
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